![]() It feels like a miracle that it launched as a GameCube exclusive in 2002. We’re hoping the Prime Trilogy comes to Switch, as well, but who knows if that’ll ever happen.Įternal Darkness: Sanity’s Requiem, remarkably, was originally in development for Nintendo 64. Seriously, play this game if you haven’t already, especially with a fourth game coming to Nintendo Switch. Smart controls, powers that feel like joys to discover and even greater to use, and all of the novel atmosphere that put Metroid on the map, made Prime an absolute triumph. Somehow, Retro and Nintendo managed to convert this model to 3D without it ever feeling repetitive. Remarkably, Prime captured the essence of what made 2D Metroid games so great - an open world that is retraced repeatedly as you gain new powers. We’re placing it in the action-adventure category of our list, however, as it leans heavily on exploring its intoxicating landscape for new secrets, abilities, and baddies to blast into smithereens. No one could have expected that Metroid’s jump to 3D would prove to be one of the greatest games of all time, especially considering that Retro Studios created Metroid Prime as a first-person shooter. With Resident Evil 2 and 3 already getting remakes, it’s likely we could see a full remake in the future for this game, as well. Resident Evil 4 is now available on the go courtesy of the Nintendo Switch. Resident Evil 4 remains an influential game today and outside of Nintendo-developed games, you’d be hard-pressed to find a better GameCube game. From the frightening monsters to the epic boss battles, to the over-the-shoulder shooting mechanics, to the non-linear, spooky environments. Everything about Resident Evil 4 impressed. Naturally, the cult had turned even more sinister, so players had to spend their time watching their backs and shooting zombies. The game followed police officer Leon Kennedy on a mission to Spain to rescue the President’s daughter from a cult. ![]() While it did launch on the system first, it came to a slew of other consoles afterward. It’s still shocking that Resident Evil 4, one of the greatest action games of all time, was initially supposed to only appear on GameCube. So if you want to make your own Mario Kart Double Dash tracks, check out the topic by tool creator Shibboleet on SMW Central or view the files for the tool on GitHub today. It also has the ability to view models for any object used on the track, check for updates and all kinds of other neat stuff. Like say, the seagulls in the background of Peach Beach or Daisy Cruiser. But either way, it’s a really cool tool, and it lets you not only set up the track geometry and preview banners, but also do things like specify what path moving characters and objects should take. It’s a tad technical, at least compared to the likes of Lunar Magic or Super Mario Bros X. Here are some nice screenshots showing the editor in action, as well as the features you can use: A track editor designed specifically for editing Mario Kart Double Dash tracks and arenas. Well if so, you’re in luck! Because over at Super Mario World Central, they’re holding the biannual Creativity Convention, a virtual event where hackers, modders and other game developers can share their work with others.Īnd one of today’s new projects is DouBOL Dash. Or ever feel like you’d want to design your own tracks for it? Are you a fan of the Mario Kart series? Do you have fond memories of playing Mario Kart Double Dash on the Gamecube?
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